Saturday, February 28, 2009
Wednesday, February 25, 2009
I go over a bunch of different scenarios such as up 1 with 10 seconds left, down 10 with 3 minutes left, so on and so fourth. Usually what I try to do is give a scenario and then give the same scenario with the teams flipped so the players can see how to do it from both sides. I also adjust fouls for the teams in terms of bonus/double bonus/ no bonus so they have to think about that.
Another drill I like to use to teach scenarios is called 76-76. You divide into two teams and start them with a score of 76-76. You put three minutes on the clock, but do not start it. The teams play until one hits 80 points and then the clock starts and the teams play out the scenario. The beauty of this drill is that every time you play you get a different look. One time it might be a one point game with a minute left, the next time it might be an 8 point game with two minutes left. You as the coach have to really learn to think on your feet, as you do in a game. I think this is a great way to keep you sharp as a coach. If I was coaching varsity, I would play this drill out at least once a week just to drill situations.
I really think that situations are an important part of basketball, but something that isn't dealt with a lot. I know I did not do that well with my freshmen on it this year, and really should have. It is tends to be one of those things that gets overlooked for other things. But it can be something that makes or breaks a game, and even makes or breaks your season.
We started out playing baseball, moved to sack races, then tug-of-war, and then they were given pieces of gym equipment and had to make it from one baseline to the other without touching the ground. Then I let them just play for the last forty minutes of practice. Two of the three people that actually read this blog probably think it was a waste of time to do this, but I personally think that kids (especially freshmen) need a break from the everyday routine. What I don't want is to burn them out completely so that they do not show up routinely for summer workouts in June and July. I want them to still love this game. I think everyone needs a mental health day from their daily grind, and this is a good way to give it to them while still building team camaraderie.
Sunday, February 22, 2009
"Help swing the ball"
"Go after every rebound"
"Attack the rim"
"Take the OPEN shot"
"Talk on defense"
"Be in helpside"
"Pressure the ball from baseline to baseline"
They are things that really everyone should do, but I try to make sure SOMEONE is thinking about. It's just a little thing, but I think it helps their focus.
Wednesday, February 11, 2009
Three for One
Personally, I like to run 3 different 1-4 high plays for my sets. But I run them on the same call. How do the players know what play to run? By how the ball is entered into the offense. I have three different entries I use and each one triggers a specific play. I feel it is harder to scout (unless you read the blog I guess), and makes things more streamlined for the players.
I contend there are three MAIN entries into the 1-4 and these are the three I use primarily: Wing pass entry, wing dribble entry, and post pass entry. Now, there are also some things you can do in terms of pass fake the wing and have the wing back cut, call for a screen and roll, and things of that nature, but I usually use these three.
When you start in the 1-4, I really like the offense starting as a 1-4 low and coming up to high. It makes ball entry easier, I feel, and really helps you exploit other teams on the back cuts when they over play.
I also do not mind starting the offense from a box set with your bigs at the corners and your perimeters on the blocks and having your bigs set a downscreen and pop up. That is a good way to free your guys. I just don't like having guys get into the 1-4 set because they start from stationary and are easier to guard. At the same time though, I see a lot of teams start like this and do fine, usually until someone really applies the pressure.
When we run the dribble over, there are several things you can do out of it. I teach my guys to run the dribble over option when the wing is being denied, so obviously, I always have the wing run a back cut off the dribble over.
Another option is to have your back cutting wing set a screen for the other wing (almost flexish), who cuts across the lane and to the corner for a shot. You can also drop your post as a second screener and have him post up for an entry (depending on your post play), which is not shown here. Another option is to screen the screener with your post setting a downscreen on the wing that set the screen (as shown below).
When a pass is made from the point to the wing, there are several things you can do, some are more obvious than others. I only touch on the starts to the wing, but I feel the pass to the wing should be your most indepth play simply because it happens more often. Your dribble and post entries should be quicker and your wing entry should be more in depth. But I guess if you stress a dribble over or post entry, then that can be the more indepth set.
And again, you can run the screen the opposite wing action, shown here with the screen the screener look for a pop. if you have a dominant point, I like to incorporate this because you are getting two looks for your point guard.
If you have a good post player, clear the point out to the opposite corner and have the post drop down, post and then set a screen the screener look for the post that set the back screen. Also, when the post goes up to set the back screen, it opens the lane for a good slashing wing to drive the ball to the basket.
Another good idea with the back screen is to incorporate a screen and roll with it. Again, send the point to the opposite corner and clear out the paint for the screen and roll.
Wing pass and screen away is another obvious option. Very vanilla, but very effective. There are some different things you can do that I will share with you here.
You can also set a double using the post players. There are two obvious ways to do it. The easiest is to screen with the backside post and the point. You can also screen with the ballside post and the point and have the backside post dive to the lane. I would definately add some screen the screener action for both of these.
The most obvious thing you can do out of the post entry is have your wing cut back door for a layup. From there you can add things like a back/cross screen for the opposite post, or a screen for the wing and have the opposite post screen down flex style.
Another obvious idea is to dive the opposite post into the post for a high-low as shown below with the optional screen away. You could also have your PG basket cut to the opposite block for a layup.
Another classic look is having your backside post backscreen for your point guard (or you could ahve them screen for your wing or double screen with the point guard). This look frees your pg for a layup and can have a high, low off of that. From this look you can have the PG back screen a wing or cross screen a wing to the corner for a shot (if posted on the block) then seperate out for a shot.
Again, there are tons of options from this point. Another good one, if your posts can handle, is having the post with the ball and the other post running a screen and roll. Good option with a talented post player.
Monday, February 9, 2009
The play starts in a basic point guard, two wing, two post set. The post who is getting the lob cuts up the lane line and recieves a pass from the point guard. As this is happening, the other post player cuts across the lane and posts up. The backside wing starts to cut down into the middle of the lane. The post who popped up quickly swings the ball to the wing and as he lets the pass go, the backside wing sets a back screen for him to free him up for the lob. The backside wing pops for a jumper and the wing with the ball looks to throw the lob.
*Sometimes on this play, after a team has seen it, the player guarding the other post (not the one getting the lob) will sag off his man to play the lob. That opens up the post feed and an easy layup. It was suprising how many times the post entry actually scored us the points because the team was so worried about the lob.
Thursday, February 5, 2009
The play starts in a box set. Both of the perimeter players are on the ball side at the elbow and block. The post players (or worst ballhandlers/shooters) are on the backside block and elbow. Your best shooter should be taking the ball out and your second best shooter should be at the elbow.
DIAGRAM 1: The play starts with the player at the ball side block setting a back screen for the player at the ball side elbow. The player at the elbow runs a cut to the block (just in case he is open for a layup), and then pops out hard to the corner and recieves the pass.
DIAGRAM 2&3: After setting the pick (and as the ball is passed in), the player who set the back screen pops out and recieves a pass from the player in the corner. As the pass is coming to him, the players on the backside are both coming to the block to set a double screen for the inbounder. The inbounder cuts off the double screen out to the three point line and recieves a pass for a possible three.
DIAGRAM 4: If no three is taken, the two players who set the double screen stay there and set another double screen for the player in the opposite corner (who the ball was inintially inbounded to). The player comes off the screen to the corner where the ball is. The player coming off the double to the corner looks for his shot.
DIAGRAM 5: If there is no shot, the 4 man on the block comes up and sets an immediate backscreen for the 1 man who runs the backdoor lob look and seperates out to the backside wing. We are now in our 4 out 1 in look and can run the offense.